Monthly Archives: August 2013

August week 4

So, Ludum Dare happened. That was cool again, I’m just remembering that I need to play some other people’s games to make sure ours gets rated. Short version blog today because I’m in a mood that does not lend itself … Continue reading

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To War! release

Skirmish strategy game that rewards quick decision-making, made in less than 72 hours for the Ludum Dare 27 Jam, in which the theme was “ten seconds”. Downloadable through its Ludum Dare entry page.

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August week 3

Oh, hey guys, what day is it? You say it’s what? A day after blogday and I forgot? No, I didn’t forget, I was just exhausted for the first half of it and asleep the second half, because I’m trying … Continue reading

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August Week 2

So! I will be participating in Ludum Dare 26. Probably the Jam, in cahoots with Gidaio. So That will be this month’s game, which takes some pressure off – after a week and a half with nothing really to show … Continue reading

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August week 1

Progress was more breadthward than depthward this week, which is fine, as long as it doesn’t continue for too long. Getting together with friends resulted in the conception of two games, one of which is in contuing preproduction via rambling … Continue reading

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Acceleration release!

Acceleration is done! You can download it here for your favorite non-mobile platform. It can be played with either the mouse and keyboard or a USB game controller. The first two weeks of its creation were streamed on the ZX … Continue reading

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